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On other hand, you shouldnt get angry so quick, what you could do its to ask to the moderator "what files of my wad have N64 rom data" or "what files make my wad look that would have N64 rom data" so you can fix that or explain that to the mod instead getting angry and whatnot, because that would get you losered when you can fix it.ĭont let yourself down, try to make things calm and clear. Oh also you should change the title of Gzdoom64 to Doom64 for Gzdoom, because its kinda misleading and sounds like its a new version of gzdoom. UDB has a native 64-bit build with several performance optimizations, better Linux. While gzdoom dont have those awesome gradient lights that Doom64 have, i find it quite nice that you managed to match the light of some maps with just colored sector (like the screen in staging area) however i dont like how some of the sky textures look in some level, for example the sky in the map "Void" (your screen with those 2 mancubus) the sky tile so much in vertical that looks kinda weird (and also i dont remember the void would have some kind of sky effect other than the fog. A continuation and rebranding of GZDoom Builder-Bugfix that on top of having all the original GZDB features, includes a slew of new features such as ZScript support, visual attenuated lights and spotlights support, and Doom 64-style sector color support. revenants and archviles stand out from other sprites because they dont match with the D64 darkstyle of monsters. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom, PSX DOOM TC and DOOM 64 Retribution, to take advantage of the latest GZDoom versions and add many features that make them more faithful but were impossible to implement at their time of release. The goal of the project is to be mostly accurate to the original game as well as add very minor improvements for that extra bit of polish. PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. Doom 64: Retribution is a full remake and port of Doom 64 for the Nintendo 64 to the GZDoom engine. i saw the pics in your website and i find it nice to be able to play doom64 levels in gzdoom (this just my personal opinion) but i dont think Doom2 sprites fits with doom64 sprites. Modder ‘Nevander has released a brand new version of Doom 64: Retribution.
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